GAME271: Game & Playable Media Studio II

The second course in a three-course sequence in which students work in teams to develop an innovative computer game. Coursework involves multiple aspects of game production, including agile methodology; game and level design; development of code to implement game behavior; art direction; and audio design. Students receive frequent critiques on emerging game projects. Prerequisite(s): course 270. Enrollment restricted to games and playable media graduate students.

5 credits

Year Fall Winter Spring Summer
2024-25
2023-24
2022-23
2021-22

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