GAME271: Game & Playable Media Studio II
The second course in a three-course sequence in which students work in teams to develop an innovative computer game. Coursework involves multiple aspects of game production, including agile methodology; game and level design; development of code to implement game behavior; art direction; and audio design. Students receive frequent critiques on emerging game projects. Prerequisite(s): course 270. Enrollment restricted to games and playable media graduate students.5 credits
Year | Fall | Winter | Spring | Summer |
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2024-25 |
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2023-24 |
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2022-23 |
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2021-22 |
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