GAME215: Audio Direction

Introduces fundamentals of digital audio and its implementation into a game project. Explores elements of acoustic audio therapy, musical theory, and digital audio theory, coupled with hands-on creation. Students work with audio software, synthesis, plug-in processing and microphones to develop and create an audio direction. Enrollment is restricted to games and playable media, and serious games graduate students, or by permission of the instructor.

5 credits

Year Fall Winter Spring Summer
2024-25
2022-23
2021-22
2020-21

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