CSE162L: Advanced Computer Graphics and Animation Lab
Complements CSE 162. Students gain additional competence in a hands-on computational laboratory setting. Representative examples include topics, such as interactive curve and surface design; shaders for advanced effects; crowd and behavioral animation; experiments with particle systems; facial animation; and motion and planning. (Formerly CMPS 162L.)
Prerequisite(s): concurrent enrollment in CSE 162 is required.
2 credits
Year | Fall | Winter | Spring | Summer |
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