CMPS26: Introduction to Computer Graphics: 3D Animation

Introduces theories and techniques of 3D computer animation. Topics include: character animation; rigging; simulation of cloth, liquids, and fire; motion capture; rendering; and editing animated scenes. Students develop proficiency in 3D animation via lectures and assignments focused on the use of a 3D animation tool and use of motion-capture software. Pre-requisite(s): course 25. General Education Code(s): Practice: PR-C creative process. C. Yonge

5 credits

Year Fall Winter Spring Summer
Comments

Renamed CMPM 26 as of Spring 15- See CMPM 26 for schedule

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