CMPS244: Artificial Intelligence in GamesArtificial intelligence has long used game-playing as a metric for progress. Key algorithms such as alpha-beta and HPA search studied. Computer algorithms for backgammon, poker, and chess examined. There will be individualized projects. Prerequisite(s): course 201; and course 211 or 240 or 242. Enrollment limited to 20. M. Mateas, I. Pohl
While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.