CMPS171: Games Design Studio II

Second of a three-course capstone sequence for the computer game design program. Students work in teams on the software design, implementation, and testing of the computer game designed in course 170. Includes design reviews, progress reviews, and formal presentations. Companion lectures cover topics in software engineering, including design, testing, and project management. Game design and game programming also covered. Pre-requisite(s): CMPM 170 and restricted to CMPG majors. Enrollment limited to 50. M. Mateas, N. Wardrip-Fruin, J. Whitehead

5 credits

Year Fall Winter Spring Summer

Renamed CMPM 171 as of Winter 15- See CMPM 171 for schedule

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