CMPS160: Introduction to Computer Graphics
Introduces techniques of modeling, transformation, and rendering for computer-generated imagery. Topics: 2D/3D primitives, projections, matrix composition, and shading algorithms. Programming assignments and major project required. Students cannot receive credit for both this course and course 260 in quarters when they are offered concurrently. Mastery of materials in the prerequisite courses will be verified with a quiz or assignment during the first two weeks of the course. Prerequisite(s): course 101 and Mathematics 21 or Applied Mathematics and Statistics 10. Concurrent enrollment in course 160L required.5 credits
Year | Fall | Winter | Spring | Summer |
---|
While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.