CMPM232: Psychology of PlayPsychology plays an important aspect in users’ engagement and understanding psychological aspects that can affect users as they interact with technology. This course discusses theories of motivation, perception, emotions, personality, and preferences. Also discusses how such theories affect users' interaction with technologies, such as games, social media, mobile application, and other common technologies used today. Also reviews new papers and results showing the types of models affecting users engagement and their influence and use in the different phases of design or development. Enrollment is restricted to graduate students in games and playable media, serious games, human computer interaction, and computational media programs; or by permission of the instructor.
While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.