CMPM171: Game Design Studio

Students work in teams to create a fully-functional subset (“vertical slice”) of an interactive, playable software system. Focus is on experience design, systems design, integrating assets (visual, auditory, and written), testing, and project management. May be repeated for credit. (Formerly offered as Game Design Studio II.)

Prerequisites: CMPM 121 and CMPM 130 and CMPM 170 and CMPM 176.

7 credits

Year Fall Winter Spring Summer
  • Section 01
    Wes Modes (wmodes)
    Katherine Ann Green (kaagreen)
  • Section 02
    Wes Modes (wmodes)
    Katherine Ann Green (kaagreen)

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