CMPM164L: Game Engines Lab

Provides hands-on experience in using, designing, and building game engines. Students also explore different special effects, such as particle systems, spring systems, and game physics. (Formerly Computer Science 164L.) Prerequisite(s): CMPM 163 or CSE 160. Concurrent enrollment in CMPM 164 is required.


2 credits

Year Fall Winter Spring Summer

Previously CMPS 164L

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.