CMPM146: Game AI

This class examines the use of Artificial Intelligence (AI) in games. It covers core AI technologies for search, control, and learning, and the application of AI to improve game design, development, and game play. It examines the AI content in multiple commercial games. This is an online class. Most lectures are asynchronous. The weekly lab is synchronous, focused on Q&A and group discussion of work in progress. Prerequisite(s): CSE 101; familiarity with C++. Enrollment is restricted to sophomores, juniors, seniors, and graduate students.

5 credits

Year Fall Winter Spring Summer
  • Section 01
    Daniel G Shapiro (dgs)
    The class will be offered with asynchronous online modality
  • Section 01
    Daniel Shapiro (dgs)
    10-Week, Asynchronous Online.

Previously CMPS 146

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