CMPM125: Game Technologies
Introduction to construction of games using game engine technology, using a specific game engine as a focus. Covers major game engine features: input, collision, animation, model import, lighting, camera, rendering, textures, particle systems. Introduction to a specific game scripting language, custom game logic, game programming patterns. (Formerly offered as CMPM 121) Prerequisite(s): CMPM 120.
5 credits
Year | Fall | Winter | Spring | Summer |
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2023-24 |
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2024-25 |
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2022-23 |
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2020-21 |
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2021-22 |
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