CMPM125: Game Technologies

Introduction to construction of games using game engine technology, using a specific game engine as a focus. Covers major game engine features: input, collision, animation, model import, lighting, camera, rendering, textures, particle systems. Introduction to a specific game scripting language, custom game logic, game programming patterns. (Formerly offered as CMPM 121) Prerequisite(s): CMPM 120.

 

5 credits

Year Fall Winter Spring Summer
2023-24
2022-23
2020-21
2021-22
2019-20

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