CMPM121: Game Development Patterns

Advanced game programming focused on software design patterns and refactoring. Introduces classic software design patterns, as well as game programming patterns. Introduces software refactoring, including code smells and widely used refactoring patterns. Prerequisite(s): CMPM 120.

5 credits

Year Fall Winter Spring Summer

Former CMPM 121(Game Technologies) has been re-numberd to CMPM 125. 

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.